When was the last time we laid on the grass and looked up to the sky and imagined the cloud looks like a dog, a bear, or a heart by ourselves, or with our family? I can not recall my memory now. It was too long ago. However, I remember those time are to most joyful and relax moment to me. It is the true leisure. Pure leisure is the happiness; simple leisure is the bliss.
I am proposing a project called BLISS. It will combine both Processing and Physical computing program and knowledge to complete the project. There will be a cloud (pillow) on player/ players’ hand. Player / players will lay on the grass and look up to the projection sky with cloud moving along the panel. Player/ players can create the imagination cloud shape by pressing the cloud pillow on their hand. I want to use this interactive experience to bring people’s memories back to the pure childhood imagination and make the imagination shape showed in front of players’ eyes.
Sketch of the idea layout:
- projecting the sky image to the ceiling (processing)
- grass carpet on the ground
- cloud pillow sensor (Pcom)
Midterm - I am going to make the moving clouds in the sky and testing both graphical 2d cloud and cloud images to see which display look I like more. Ideally, I prefer to get the feeling of cotton cloud like the real cloud in the sky.
Processing file : http://avoidobvious.com/2009_ICM_wk8/
First, I import a background image instead of using processing background color directly because I want the background has gradient color. Because of playing around with the background color, it gave me a new idea of changing sky color by following the real location time. In this way, it will need a location and weather data to track the color of the sky. Therefore, the players can choose to play with any location time zone around the world to play.
Secondly, I am playing with the feather of the cloud by changing the alpha number. It is one step closer to what I want the cloud to look like, but I still need to find some other way to make the cloud looks better. And I am trying the mouseClicked function to show how to control the cloud shape. However, because of using array, all the clouds are controlled and functioned together, which is not what I want.
The clouds need to be able to move from right to left, but the player can only control one cloud shape at a time. I still need to work on it.
Final - Everything should function!
Goal: Sky background change by location time zone data
Cotton cloud functions, and player can change the cloud shape
Input device (cloud pillow) and output (processing image) should function well